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Blank
03-06-2006, 08:55 PM
I recently wrote out my personal experiences under this major at a tech school in Arizona (University of Advancing Technology). If you're considering this as a major, perhaps my words will offer you a better overall picture before you get too ahead of yourself.

Keep in mind that I mean no ill against the school and that these are my personal opinions and experiences in Tempe and attending UAT.

So, in the past few weeks, the realization has come to me that I do not enjoy many things out here on the west. I thought I was a desertback, but that seems all the less true. So, let me tell you what's been going on.

Over these past few weeks, I have begun to notice many things which I overlooked when I initially came to UAT seeking to be a game designer:

1. I do not fit in with the community.

Granted, there are some people here who I find to be awesome, though the overall feeling is that I do not believe anyone here can offer me the exact things which I seek. Let's start with the game design majors.

The game design majors here at UAT are nothing short of ridiculous. In the past two semesters, I have seen little to nothing from the lot in the form of enthusiasm, professionalism, socialization, and expression. This is not healthy. May I repeat?

This is not healthy.

Many of them go about their days exclaiming, "I'm pursuing my dream to be a game designer!" Hey you know what, good for you buddy; but what are you doing to get there!?

Playing magic all day in the lounge?
Coming to class without showering for days on end?
Spending five hours on the Smash Bros. Machine every day?
Arguing on the forums about topics which are completely enforced by opinion and lead to no personal gain?
Making no effort to form contacts to advance to the next big step in your life?

In other words, the vast majority of students here do not offer me the college experience I am looking for and nor do they offer me the talents I seek to combine in an attempt to make something truly incredible. I do not want to be around these people; even more so, I do not want to work with these people for the rest of my life. I will take a different approach to my end goals, thank you very much.

2. The atmosphere of Arizona.

Ok, I don't have a car, I live in an apartment where I sleep below a guy that fucks and beats his wife at 3AM, I have no contact with other students (save my roomate who rocks), and I have no place outside of my apartment to be alone. In short, I'm going insane. As an artist, it is very hard for me to step outside my door and realize that there is no place I can go within 10 miles to be alone and find inspiration for my work. I need to be back on the east, surrounded by my familiar sites and the places where I grew up as they are where my inspiration is naturally drawn from. Laying outside in my school's parking lot is not the thing for me.

3. I am not tech savy.

As stated before, I am an artist. What does that exactly mean? It means I have a different thought process than 98% of the tech school. This is not arrogance, this is fact; we think differently and we deal with things differently. I need to be surrounded by a community which understands and emphasizes art over many other human expressions and methods of socialization. The artists here are technical artists; modelers, photoshop experts, 3D animators. I, myself, do not feel enthusiastic directly working in these realms.

4. Family and friends.

If I follow through with this plan, the most likely place I will be attending is the University of the Arts in Philly. This, as opposed to Arizona, is a simple 45 minutes away from my house by car, 30 by train. I will be near my friends and my family, the people who give me the inpiration and support I find most valuable.

5. I don't feel challenged and I feel limited.

I feel that I do not receive enough of the skills for the money I pay to attend this University. The courses are easy, the game design professors seem to care jack shit for the students (or they are completely unfamiliar with people who want to get ahead), and the overall major of "game design" is smoke and mirrors in most respects.

It gets worse!

The current method of organizing all course work and tests online has a very critical system flaw which allows students to cheat on all of their online multiple choice tests for perfect scores. In other words, the current system the school is run under is a goldmine for laziness, stupidity, and contradictions to their own title as a University of "Advancing" Technology.

In conclusion, the school and major have, in most respects, failed to deliver. In addition, the location and community of UAT are not my scene.

In a week, I will be heading back for spring break to spend time with friends and loved ones. During that time, I will be looking into other colleges closer to home that offer a major which allows a much broader choice of fields to work in once completed. During the rest of this semester, I will be preparing myself to change course while continuing to work on the OPI project with the few good men I have found here.

It's going to feel good to be back where I belong and where I feel a larger calling.

I hope this helps some of you with your decisions.

EvilWall
03-06-2006, 09:09 PM
So, what are you thinking of doing now?

Blank
03-06-2006, 09:17 PM
So, what are you thinking of doing now?

Writing, film, acting, graphic novels, game design, all that jazz.

Of course, I'm going to take a different approach this time. I'd really like to work on many different entertainment projects, so writing, art, and acting will be my best friends.

Regole
03-06-2006, 10:13 PM
Write up a script someday and post it. I'm sure you'll do great.

Blank
03-07-2006, 12:15 AM
Thanks guys, I'll be sure to keep you updated as I get further into this.

Tom the First
03-07-2006, 06:50 PM
I think I'm kind of like you, Doug, because I don't want to limit myself to only game design, because I feel like I have a lot of great potential for other things such as music, writing, film making, and acting. I'm not sure if I want to go to Champlain for just Game Design or go to Champlain at all. I have been in a very confused state lately, and I feel like I need to make up my mind on one thing, but I can't. I'd be interested to know what you do for yourself as far as a college education goes. And if anyone here can help me with my conflict, that would be great. I'm a Junior, but I'd like to start figuring things out now.

Blank
03-07-2006, 11:42 PM
Well, as far as college education goes, I would not look into a narrow major such as game design. In all honestly, I would go to a college which offers a variety of majors (art, tech, etc.) and experiment with some of the courses if you're uncertain exactly what you want to become. I'll likely be doing outside research on game design while studying writing to improve my ability to produce scripts.

Write now, you should experiment with writing, art, design, etc. and see what you feel most passionate about and what you enjoy doing most.

I'm not sure if this helps, but let me know if you wanna talk about it.

Mr.Wuggles
03-08-2006, 11:49 AM
In a way I feel the same...as Captain M4d stated, I have the ability to do other things.

Is there any way to NOT go to a tech school and learn game design?

Obviously yes, but I need to get my degree :|

Blank
03-08-2006, 12:13 PM
In a way I feel the same...as Captain M4d stated, I have the ability to do other things.

Is there any way to NOT go to a tech school and learn game design?

Obviously yes, but I need to get my degree :|

Given the state of the industry today, there are tons of paths which you can take in order to enter game design. As said before, the role as a game designer, for the most part, does not exist. This is basically saying that there is not one person completely responsible for the creation of a game's core mechanics, levels, etc. but a collaboration of artists, level designers, programmers, writers, etc.

You can enter doing game design and make your way to a lead design position from most any position in the industry; artist, writer, programmer, whatever.

You do not need a game design major to be a game designer.

In fact, I would highly reccomend steering clear from any major labeled as game design. In most cases, the schools that offer this major are tech schools or art schools, which means the knowledge you'll be taking it will be biased to the school's background in art or technology and the contacts you'll be making internally will be heavy on one wing with no weight on the other (too many programmers without any artistic direction or vise versa).

Read books on design on your free time, experiment with many different areas of the design process as to not tune out a specific department.

If you want to be a game designer, consider what you want to exactly do in that industry and find a major which will move you in that direction.

C0lin
03-08-2006, 02:25 PM
Is your neighbor's girlfriend hot? Maybe she just likes to be slapped around.

Blank
03-08-2006, 03:55 PM
Actually no, she looks like a fat, mexican version of GI Jane.

Captain N
03-08-2006, 04:36 PM
I'm headin' out to the Art Institute of Orange County myself, for Game Design, but they also offer alot (http://www.aicaoc.artinstitutes.edu/programdegrees.asp?extraid=312&pid=9&dtid=3) I'm especially excited that they're going to actually sit down and teach me how to draw. I love art, and I love to draw, I'm just not very good at it.

Still, I'm glad you got out of this before you were snagged in. We should definitely hang out sometime next week d00d.

GH33DA
03-08-2006, 04:54 PM
It's not like your going to get into game design right out of school anyway. Your going to have to work as a tester, programmer, artist or something else first.

Plus, all of the programs are fairly new. They are still learning what works and what doesn't. Most of them don't even have graduates yet. It's going to take some time.

If you really want to know what it takes to be a games designer, TALK TO ONE. Go to IGDA meetings or GDC or E3 or look thier business number or whatever it takes to get in contact with them and don't take NO for an answer.

Blank
03-08-2006, 06:46 PM
I'm headin' out to the Art Institute of Orange County myself, for Game Design, but they also offer alot (http://www.aicaoc.artinstitutes.edu/programdegrees.asp?extraid=312&pid=9&dtid=3) I'm especially excited that they're going to actually sit down and teach me how to draw. I love art, and I love to draw, I'm just not very good at it.

Still, I'm glad you got out of this before you were snagged in. We should definitely hang out sometime next week d00d.

Hmmmmm hanging out would be damn awesome.

And GH33D, I have talked to people inside the industry, I just honestly feel that the University is doing a poor job of teaching all the aspects of game development and is more biased to the technical areas. Sure, it is a tech school and I understood that when I got in, but perhaps they should go out of their way more to create a strong art program and attract a healthier mix of students and talents?

EvilWall
03-08-2006, 07:19 PM
Actually no, she looks like a fat, mexican version of GI Jane.

She has a shaved head......sorry for getting sidetracked.

Blank
03-08-2006, 07:24 PM
Thus the GI Jane. ;)

Ezekiel
03-09-2006, 05:27 AM
So do you plan on going to a college next year as well? Or will you be taking time off to gather yourself even more and maybe listen to some awesome Ram-Zet?

Emptythought
03-09-2006, 06:58 AM
I live in an apartment where I sleep below a guy that fucks and beats his wife at 3AM
hey i think he moved to arizona from my apartment building.

but seriously, good luck. if your really unhappy you have to move towards doing something about it to make it better. life shouldn't suck like that, theres going to be down points but it shouldn't flat out suck.

You do not need a game design major to be a game designer.

In fact, I would highly reccomend steering clear from any major labeled as game design. In most cases, the schools that offer this major are tech schools or art schools, which means the knowledge you'll be taking it will be biased to the school's background in art or technology and the contacts you'll be making internally will be heavy on one wing with no weight on the other (too many programmers without any artistic direction or vise versa).

Read books on design on your free time, experiment with many different areas of the design process as to not tune out a specific department.

If you want to be a game designer, consider what you want to exactly do in that industry and find a major which will move you in that direction.

this is very informative, and a good thing to know. i'll probably be adding this page to my long list of bookmarks..

Blank
03-09-2006, 02:02 PM
I'll most likely take the summer off and get a job in Delaware. Perhaps I'll move directly into college at another University?

In any case, I'll be taking the rest of this semester and the summer to write up a script for a movie I hope to do in Philly. I'll continue to work on OPI from a distance and appoint a local lead designer for the team in Arizona. If anyone would like to help design the web page for our game project, I would highly appreciate your help with it.

Chris-Michael
03-10-2006, 05:14 PM
I feel as though I'm in the same boat as you (not the college part). I'm an artist and a visionary, but I'm anything but tech savvy. But I still want to make games. Basically I want to be like Hideo Kojima (who doesn't?). I think I have a long, hard road ahead of me. :(

Mr.Wuggles
03-11-2006, 02:21 AM
I feel as though I'm in the same boat as you (not the college part). I'm an artist and a visionary, but I'm anything but tech savvy. But I still want to make games. Basically I want to be like Hideo Kojima (who doesn't?). I think I have a long, hard road ahead of me. :(


I am more technical than you, but you are more artistic than I am.

Perhaps we should work together?

Firemac
03-18-2006, 04:14 PM
I have artist/tech mind, so how does that work out for me? O_o

anyways thank you for the information, even though I never intended to even go near the west coast for my gaming education.

Chris-Michael
04-09-2006, 04:45 PM
I have artist/tech mind, so how does that work out for me? O_o

Hint: alot better than my position. :eyes:

Mr.Wuggles
04-09-2006, 08:02 PM
I have a tech/artist mind as well. I'm actually thinking of going to a university, that way I can cultivate my artistic talent. I believe that an artistic ability is given to you at birth, it is up to you to mold and shape that ability. Art classes/Colleges do not teach you the arts, but rather help cultivate your artistic abilities.

I've recently been accepted to a college prep, there I can study the technical aspects of gaming at an early age, as well as cultivate my artistic abilities.

My friend does not believe that I have an artistic side. I in fact do possess artistic abilities, but have chosen not to cultivate them, until now.

Chris-Michael
04-09-2006, 10:36 PM
roflmao, you wouldn't know art if it hit you in the face and raped you.

Mr.Wuggles
04-10-2006, 12:38 AM
This is coming from the elitist.

EDIT: The elitist faggot who is sexually frustrated and never acknowledges his best friends' talents and abilties, thinking that he is better than everyone else.

Chris-Michael
04-10-2006, 03:00 AM
This is coming from the elitist.

EDIT: The elitist faggot who is sexually frustrated and never acknowledges his best friends' talents and abilties, thinking that he is better than everyone else.

Wtf? You've always been the elitist ass. I'm just returning the favor and apparently you can't handle it. By the way, you don't need to always bold your words for emphasization.

There's no question that my right brain is far more functional than yours. Plus, let's keep this shit outta AG, take it to IM. :mad:

Mr.Wuggles
04-10-2006, 10:45 AM
Wtf? You've always been the elitist ass. I'm just returning the favor and apparently you can't handle it. By the way, you don't need to always bold your words for emphasization.

There's no question that my right brain is far more functional than yours. Plus, let's keep this shit outta AG, take it to IM. :mad:

You're.An.Asshole.


/emphasization