PDA

View Full Version : PS3 Release of Braid 'Might Happen' - WiiWare Not Happening


Lord Moon
08-12-2008, 04:35 AM
Kind of funny, Sony turned down Braid at first. Considering Sony is trying to show itself as the system of choice for creative artistic games.

Looks like Sony will get a second chance at it though. I highly recommend it when it comes. The music, the art, and solid puzzle gameplay, it's a game that really should be enjoyed by all. Except it's not gonna happen for the Wii.

PS3 Release of Braid 'Might Happen' - WiiWare Not Happening (http://www.joystiq.com/2008/08/11/ps3-release-of-braid-might-happen-wiiware-not-happening/)

Taker_129
08-12-2008, 04:46 AM
What is Braid about? Is like blix on xbox 1? I liked that game alot, even though is was a very unpolished game.

Lord Moon
08-12-2008, 05:09 AM
Braid is part Super Mario Bros., part time-control, and all art. It's a platformer, but with the time control aspect it takes it to the next level. You are able to rewind time, so there is no dieing in the game. Each level has it's own twist on what happens in it.

World 2, your starting world, is fairly straight forward in a platformer sense. Solving some of the puzzles involves the time control.

World 3 adds the element of some things not being affected by your time manipulations.

World 4 is where things get interesting. Walk to the right time moves forward, walk to the left, it moves backwards.

In World 5 when you manipulate time a "time-shadow" of you will do what ever you did before you rewind time.

Currently that's as far as I've gotten. There is World 6 and World 1. World 1 is only opened after you complete the rest.

There is also a very good story being told along the way. It's mature, but not so far over the head of kids that they couldn't enjoy it.

It's a game well worth it's price and I highly recommend it when it comes to PSN.

Taker_129
08-12-2008, 06:49 AM
Braid is part Super Mario Bros., part time-control, and all art. It's a platformer, but with the time control aspect it takes it to the next level. You are able to rewind time, so there is no dieing in the game. Each level has it's own twist on what happens in it.

World 2, your starting world, is fairly straight forward in a platformer sense. Solving some of the puzzles involves the time control.

World 3 adds the element of some things not being affected by your time manipulations.

World 4 is where things get interesting. Walk to the right time moves forward, walk to the left, it moves backwards.

In World 5 when you manipulate time a "time-shadow" of you will do what ever you did before you rewind time.

Currently that's as far as I've gotten. There is World 6 and World 1. World 1 is only opened after you complete the rest.

There is also a very good story being told along the way. It's mature, but not so far over the head of kids that they couldn't enjoy it.

It's a game well worth it's price and I highly recommend it when it comes to PSN.

Thanks for the infor

BBboy20
08-12-2008, 06:57 AM
For a indie game that is lacking mainstream press, it's sure already making threads and articles on the web.

hostyl1
08-12-2008, 09:03 AM
In World 6 you get a limited range "bullet time" effect where everything within a certain radius from your "ring" is slowed down but outside of that range, things are normal speed. NOTE: the "ring" is separate from your character, you can leave it in one place and go far away from it.

I like the game. Bought it w/o even playing the demo because I liked the concept.

AmazedsatSuma
08-12-2008, 03:08 PM
the trial of Braid was fun